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Advances in Distributed Computing and Artificial Intelligence Journal
185 Publications
collected from a compatible aggregator


  • Real Time Analytics for Characterizing the Computer User's State

    Davide CARNEIRO; Daniel ARAÚJO; André PIMENTA; Paulo NOVAIS (2016)
    In the last years, the amount of devices that can be connected to a network grew significantly allowing to, among other tasks, collect data about the environment or the people in it in a non-intrusive way. This generated nowadays well-known topics such as Big Data or the Internet of Things. This also opened the door to the development of novel and interesting applications. In this paper we propose a distributed system for acquiring data about the users of technological devices in a non-intrus...

    Achievement Emotions and Peer Acceptance Get Together in Game Design at School

    Margherita BRONDINO; Gabriella DODERO; Rosella GENNARI; Alessandra MELONIO; Daniela RACCANELLO; Santina TORELLO (2014)
    This paper presents a game design experience in primary schools, with children creating game design ideas and prototypes. Children were organized in cooperative groups. Game design tasks were organized following gamification principles, with ad-hoc gamified material. Cooperative learning and gamification served to elicit emotions and social inclusion. This paper measures them as follows. It operationalizes social inclusion with peer acceptance in three different social contexts, measured befo...

    MAS architecture and knowledge model for vehicles data communication

    Emmanuel ADAM; Emmanuelle GRISLIN-LE STRUGEON; René MANDIAU (2012)
    Completely autonomous vehicles in traffic should allow to decrease the number of road accident victims greatly, and should allow gains in terms of performance and economy. Modelling the vehicles interaction, and especially knowledge sharing, is one of the main challenges to optimize traffic flow with autonomous vehicles. We propose in this paper a model of knowledge communication between mobile agents on a traffic network. The model of knowledge and of interaction enables to propagate new ...


    Secretaría de Redacción ADCAIJ (2016)

    Multi-Agent Model based on Tabu Search for the Permutation Flow Shop Scheduling Problem

    Hafewa BARGAOUI; Olfa BELKAHLA DRISS (2014)
    The objective of this work is to present a distributed approach for the problem of finding a minimum makespan in the permutation flow shop scheduling problem. The problem is strongly NP-hard and its resolution optimally within a reasonable time is impossible. For these reasons we opted for a Multi-agent architecture based on cooperative behaviour allied with the Tabu Search meta-heuristic. The proposed model is composed of two classes of agents: Supervisor agent, responsible for generating th...
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