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DSpace at Open Universiteit Nederland
Institutional Repository
3557 Publications
OpenAIRE 3.0 (OA, funding)
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  • D9.2 - RAGE website

    This deliverable comprises the general description of the RAGE project public website – referred also as the RAGE website, accessible at http://www.rageproject.eu. The RAGE website main objectives are to raise awareness about the project activities as well as to incentivise engagement from targeted stakeholder communities. It integrates social media networks such as Twitter, Google+ and LinkedIn and has been developed using Wordpress as Content Management System (CMS). The RAGE website ...

    D2.3 First bundle of client-side components

    This document describes the first bundle of core WP2 (user data analytics) client side components, including their specifications, usecases, and working prototypes. Included assets contain a description of their current status, and links to their full designs and downloadable versions. This deliverable only describes operational SW assets (even though beta) that are tested and documented. It should be noted, however, that various additional software assets (2.2d Cognitive Capacity Me...

    RAGE Dissemination Plan: 2017 – Second update

    The RAGE Dissemination Plan aims to guide and support the efforts of all partners in convincing Applied Games (AG) stakeholders to take-up and use the outputs of the Project for their own business purposes. The RAGE Dissemination Plan is a living and cumulative document, updated on a yearly basis: The first edition of the Plan was published in Month 3, and is publicly available as Deliverable D9.1. This edition is the second annual update of the RAGE Dissemination Plan. It contains a summ...

    D1.1 – Applied gaming asset methodology

    Together with the intermediate deliverable D1.4 (Month 18), this document explains how the RAGE project defines, develops, distributes and maintains a series of applied gaming software assets through a high-level methodology and infrastructure that are needed to support the work in the project, as well as after the project has ended. The asset creation methodology, the quality assurance considerations and the asset metadata requirements are merged together and implemented into a single as...

    D2.5 - First bundle of dashboard components

    This document describes the core components to create customizable game analytics and dashboards: their present status; links to their full designs and downloadable versions; and how to configure them, and take advantage of the analytics visualizations and the underlying architecture of the platform. All the dashboard components are working with data collected using the xAPI data format that the RAGE project has developed in collaboration with ADL Co-Lab. This study is part of the RAGE pro...
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