LOGIN TO YOUR ACCOUNT

Username
Password
Remember Me
Or use your Academic/Social account:

CREATE AN ACCOUNT

Or use your Academic/Social account:

Congratulations!

You have just completed your registration at OpenAire.

Before you can login to the site, you will need to activate your account. An e-mail will be sent to you with the proper instructions.

Important!

Please note that this site is currently undergoing Beta testing.
Any new content you create is not guaranteed to be present to the final version of the site upon release.

Thank you for your patience,
OpenAire Dev Team.

Close This Message

CREATE AN ACCOUNT

Name:
Username:
Password:
Verify Password:
E-mail:
Verify E-mail:
*All Fields Are Required.
Please Verify You Are Human:
fbtwitterlinkedinvimeoflicker grey 14rssslideshare1
Bingham, Mark; Taylor, D.; Gledhill, Duke; Xu, Zhijie (2009)
Publisher: University of Huddersfield
Languages: English
Types: Part of book or chapter of book
Subjects: T1

Classified by OpenAIRE into

ACM Ref: ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
Integrating virtual objects into real environments presents a number of technical and aesthetic challenges which limit the impressiveness of current augmented reality applications. Although some of these challenges have recently been addressed, others are still active areas of research. The quality of the models and textures used, accurate geometric world alignment and the quality of illumination correspondence all need to be considered. Literature shows the latter to be the least mature field and is the focus of this paper. This paper introduces a new photometric registration technique that makes use of image interest points. The technique attains illumination correspondence without the need for pre-calibration or unnatural calibration objects, instead natural image features such as shadow and object interest points are use. The operational complexity of the technique is low and real-time processing of live data is achieved. Current progress and future work are discussed in the paper.
  • The results below are discovered through our pilot algorithms. Let us know how we are doing!

    • [1] D. Gledhill and G. Tian and D. Taylor and D. Clarke.Panoramic Imaging - A Review. Computers and Graphics, 2003.
    • [2] C. Harris and M. Stephens.A Combined Corner and Edge Detector. 4th Alvey Vision Conference, 1988.
    • [3] B. Thomas and C. Sandor.What Wearable Augmented Reality Can Do For You IEEE Pervasive Computing, 2009.
    • [4] X. Zhang and S. Fronz and N. Navab.Visual Marker Detection and Decoding in AR. In Proceeding International Symposium on Mixed and Augmented Reality, 2002.
    • [5] T. Cowper and M. Buerger.Improving Our View of The World: Police and Augmented Reality Technology.
    • [6] Y. Feng.Estimation of Light Source Environment for Illumination consistency or Augmented Reality. In Proceedings 2008 IEEE Congress on Image and Signal Processing, 2008.
    • [7] K. Jacobs and C. Angus and C.Loscos.Automatic Generation of Consistent Shadows for Augmented Reality. In Proceedings Graphics Interface, 2005.
    • [8] K. Jacobs and C. Loscos.Classification of Illumination Methods for Mixed Reality. In Proceedings Computer Graphics Forum, 2004.
    • [9] A. State and G. Hirota and C. Chen and W. Garrett and M. Livinston.Superior Augmented Reality Registration by Integrating Landmark Tracking and Magnetic Tracking. In Proceedings of the Computer Graphics Forum, 2006.
    • [10] M. Haller and S. Drab and W. Hartman.A Realtime Shadow Approach for An Augmented Reality Application Using Shadow Volumes. In Proceedings ACM Symposium on Virtual Reality Software and Technology, 2003.
    • [11] J. Yoa and Z. Zhang.Systematic Static Shadow Detection. In Proceedings 17th IEEE International Conference on Pattern Recognition, 2004.
    • [12] K. Siala and M. Chakchouk and O. Besbes and F. Chaieb.Moving Shadow Detection with Support Vector Domain Description in the Color Ratios Space. In Proceedings of the 17th IEEE International Conference on Pattern Recognition, 2004.
    • [13] Y. Wang and D. Samaras.Estimation of Multiple Directional Light Sources for Synthesis of Augmented Reality Images. Special Issue on Pacific Graphics, 2003.
    • [14] X. Zhang and S. Fronz and N. Navab.Visual Marker Detection and Decoding in AR Systems: A Comparative Study. In Proceedings International Symposium on Mixed and Augmented Reality, 2002.
    • [15] D. Lowe.Distinctive Image Features from Scale- Invariant Keypoints. International Journal of Computer Vision, 2004.
    • [16] M. Tuceryan and D. Greer and R. Whitaker and D. Breen and C. Crampton and E. Rose and K. Ahlers.Calibration Requirements and Procedures for a Monitor Based Augmented Reality System. IEEE Transactions on Visualization and Computer Graphics, 1995.
    • [17] W. Piekarski and B Thomas.The Tinmith System: Demonstrating New Techniques for Mobile Augmented Reality Modeling. Computuer Science Community, 2002.
    • [18] G. Patow and X. Pueyo.A Survey of Inverse Rendering Problems. In Proceedings Computer Graphics Forum, 2006
  • No related research data.
  • No similar publications.

Share - Bookmark

Cite this article