LOGIN TO YOUR ACCOUNT

Username
Password
Remember Me
Or use your Academic/Social account:

CREATE AN ACCOUNT

Or use your Academic/Social account:

Congratulations!

You have just completed your registration at OpenAire.

Before you can login to the site, you will need to activate your account. An e-mail will be sent to you with the proper instructions.

Important!

Please note that this site is currently undergoing Beta testing.
Any new content you create is not guaranteed to be present to the final version of the site upon release.

Thank you for your patience,
OpenAire Dev Team.

Close This Message

CREATE AN ACCOUNT

Name:
Username:
Password:
Verify Password:
E-mail:
Verify E-mail:
*All Fields Are Required.
Please Verify You Are Human:
fbtwitterlinkedinvimeoflicker grey 14rssslideshare1
Jensen, Kathrine; Yip, Daniel
Publisher: Teaching and Learning Institute, University of Huddersfield, United Kingdom
Languages: English
Types: Other
Subjects: LB2300, L1, LB

Classified by OpenAIRE into

ACM Ref: ComputingMilieux_COMPUTERSANDEDUCATION
A case study from the Developing Enterprising Students project, a strategic teaching and learning project at the University of Huddersfield. \ud This case study is based on a 2011 paper by Dina Williams, who was a Senior Lecturer in Entrepreneurship, Department of Strategy & Marketing at The Business School, University of Huddersfield. The paper ‘Impact of Business Simulation Games in Enterprise Education’ was presented at the 2010 University of Huddersfield Annual Learning and Teaching Conference.
  • No references.
  • No related research data.
  • No similar publications.

Share - Bookmark

Cite this article