LOGIN TO YOUR ACCOUNT

Username
Password
Remember Me
Or use your Academic/Social account:

CREATE AN ACCOUNT

Or use your Academic/Social account:

Congratulations!

You have just completed your registration at OpenAire.

Before you can login to the site, you will need to activate your account. An e-mail will be sent to you with the proper instructions.

Important!

Please note that this site is currently undergoing Beta testing.
Any new content you create is not guaranteed to be present to the final version of the site upon release.

Thank you for your patience,
OpenAire Dev Team.

Close This Message

CREATE AN ACCOUNT

Name:
Username:
Password:
Verify Password:
E-mail:
Verify E-mail:
*All Fields Are Required.
Please Verify You Are Human:
fbtwitterlinkedinvimeoflicker grey 14rssslideshare1
Charlton, James; Giddings, Bob; Horne, Margaret (2009)
Languages: English
Types: Unknown
Subjects: K400
Within the current urban design process there are increasing examples of three dimensional computer representations which allow the user to experience a visual sense of the geometry of city squares in an urban landscape. Advances in computer-aided design have contributed to this visual assessment, but there have only been limited attempts at 3D computer representations which allow the designer to simulate urban quality aspects relating to square design. This paper proposes that the incorporation of appropriate software applications into the urban design process can enable urban designers to more effectively test and develop their designs with consideration of user comfort. The incorporation of findings and results from these software applications into Virtual Reality (VR) technologies will also allow users to gain a greater sense of the urban space and to communicate the design and its effect on urban quality aspects more effectively. This paper presents the results of a study to select computer tools that could contribute to a more holistic approach to urban design. It will demonstrate a methodology for the selection and filtering of appropriate computer applications that could support the simulation of three-dimensional geometry, urban texture and urban quality aspects relating to the design of city centre spaces, before offering an evaluation of these tools.
  • The results below are discovered through our pilot algorithms. Let us know how we are doing!

    • Alberti, L. B.,1475. Ten Books on Architecture, Tiranti. London.
    • Azar, S.,2007. "TownScope software: Description." Retrieved 07/03/08, from http://www.townscope.com/index.php?page=software&lang=EN&theme=defa ult.
    • Corbett, N.,2004. Transforming Cities: Revival in the Square, RIBA Enterprises Ltd. London.
    • DataKustik.No Date. "CadnaA - State-of-the-art Noise Prediction Software." Retrieved 08/03/08, from http://www.datakustik.com/en/products/cadnaa/.
    • Google.2009. "What makes SketchUp great?" Retrieved 23/01/09, 2009, from http://sketchup.google.com/product/features.html.
    • Gosling, D. and B. Maitland,1984. Concepts of Urban Design, St. Martin's Press. New York.
    • Horne, M.,1998. The visualisation of photovoltaic clad buildings, University of Northumbria.
    • Ratti, C. and P. Richens, 1999, Urban Texture Analysis with Image Processing Techniques, University of Cambridge
    • Reekie, R. F.,1972. Design in the Built Environment, Edward Arnold (Publishers) Ltd.
    • Riether, G. and T. Butler,2008. Simulation Space: A new design environment for architects. eCAADe. Antwerp.
    • Sitte, C.,1889. City Planning According to Artistic Principles, reprint 1986, Rizzoli. New York.
    • Vitruvius,1550. The ten books of architecture, Dover publications. New York.
    • Xia, Z. and Z. Qing, 2004, Applications of 3D city models based spatial analysis to urban design, Wuhan University
  • No related research data.
  • No similar publications.

Share - Bookmark

Cite this article