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Slabaugh, G.G.; Culbertson, W.B.; Malzbender, T.; Stevens, M.R.; Schafer, R.W. (2004)
Publisher: Springer
Languages: English
Types: Article
Subjects: QA75

Classified by OpenAIRE into

ACM Ref: ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION, ComputingMethodologies_COMPUTERGRAPHICS
In this paper, we present methods for 3D volumetric reconstruction of visual scenes photographed by multiple calibrated cameras placed at arbitrary viewpoints. Our goal is to generate a 3D model that can be rendered to synthesize new photo-realistic views of the scene. We improve upon existing voxel coloring/space carving approaches by introducing new ways to compute visibility and photo-consistency, as well as model infinitely large scenes. In particular, we describe a visibility approach that uses all possible color information from the photographs during reconstruction, photo-consistency measures that are more robust and/or require less manual intervention, and a volumetric warping method for application of these reconstruction methods to large-scale scenes.
  • The results below are discovered through our pilot algorithms. Let us know how we are doing!

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