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Griffiths, MD (2015)
Publisher: Schools Health Education Unit (SHEU)
Languages: English
Types: Article
In recent issues of Education and Health, I have briefly reviewed the empirical evidence relating to problematic use of technology by adolescents including online video gaming (Griffiths, 2014), social networking (Griffiths, 2013a; Kuss & Griffiths, 2011), and mobile phone use (Griffiths, 2013b). Most of the research studies that have examined ‘technological addictions’ during adolescence have indicated that a small but significant minority experience severe problems resulting in detriments to education, physical fitness, psychological wellbeing, and family and personal relationships (Griffiths, 2010; Kuss, Griffiths, Karila & Billieux, 2014). Given these findings, why is it that so few teenagers seek treatment? This article briefly outlines a number of reasons why this might be the case by examining other literature on adolescent drug use and adolescent gambling (e.g., Chevalier & Griffiths, 2005; 2005; Griffiths, 2001). Three different types of explanation are discussed: (i) treatment-specific explanations, (ii) research-related explanations, and (iii) developmental and peer group explanations.
  • The results below are discovered through our pilot algorithms. Let us know how we are doing!

    • Griffiths, M.D. (2002). Gambling and Gaming Addictions in Adolescence. Leicester: British Psychological Society/Blackwells.
    • Griffiths, M.D. (2001). Why don't adolescent gamblers seek treatment? Journal of Gambling Issues, 5, Located at: http://jgi.camh.net/doi/full/10.4309/jgi.2001.5.6 Griffiths, M.D. (2010). Trends in technological advance: Implications for sedentary behaviour and obesity in screenagers.
    • Education and Health, 28, 35-38. Located at: http://sheu.org.uk/x/eh282mg.pdf Griffiths, M.D. (2013a). Adolescent gambling via social networking sites: A brief overview. Education and Health, 31, 84- 87. Located at: http://sheu.org.uk/x/eh314mg.pdf Griffiths, M.D. (2013b). Adolescent mobile phone addiction: A cause for concern? Education and Health, 31, 76-78. Located at: http://sheu.org.uk/x/eh313mg.pdf Griffiths, M.D. & Chevalier, S. (2005). Addiction in adolescence: Why don't adolescent addicts turn up for treatment? Psyke & Logos (Journal of the Danish Psychological Society), 26, 27-31.
    • King, D.L., Haagsma, M.C., Delfabbro, P.H., Gradisar, M.S., Griffiths, M.D. (2013). Toward a consensus definition of pathological video-gaming: A systematic review of psychometric assessment tools. Clinical Psychology Review, 33, 331-342.
    • (2014). Problematic online gaming. In K. Rosenberg & L. Feder (Eds.), Behavioral Addictions: Criteria, Evidence and Treatment (pp.61-95). New York: Elsevier.
    • Kuss, D.J. & Griffiths, M.D. (2011). Excessive online social networking: Can adolescents become addicted to Facebook? Education and Health, 29. 63-66. Located at: http://sheu.org.uk/sites/sheu.org.uk/files/imagepicker/1/eh294mg.pdf Kuss, D.J., Griffiths, M.D., Karila, L. & Billieux, J.
    • (2014). Internet addiction: A systematic review of epidemiological research for the last decade. Current Pharmaceutical Design, 20, 4026-4052.
    • Ladouceur, R., Bouchard, C., Rhéaume, N., Jacques, C., Ferland, F., Leblond, J., et al. (2000). Is the SOGS an accurate measure of pathological gambling among children, adolescents and adults? Journal of Gambling Studies, 16, 1-24 van Rooij, A.J., Kuss, D.J., Griffiths, M.D., Shorter, G.S., Schoenmakers, T.M. & van de Mheen, D. (2014). The (co)ocurrence of video game addiction, substance use, and psychosocial problems in adolescents. Journal of Behavioral Addiction, 3(3), 157-165.
    • (2004). Video game playing and gambling in adolescents: Common risk factors. Journal of Child and Adolescent Substance Abuse 14, 77-100.
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