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Barker, Tom (2010)
Publisher: Marmara University
Languages: English
Types: Article
Subjects: NC
This research is an investigation into a creative and technical 'pixel' element that may facilitate Urban Digital Media, a field that inhabits the intersection between architecture, information and culture in the arena of technology and building. It asks how contemporary requirements of public space in our everyday life, such as adaptability, new modes of communication and transformative environments that offer flexibility for future needs and uses, can be addressed by a new form of public display, assembled through the use of an advanced pixel, described as an interactive Polymedia Pixel with situated media device protocol. The weakness of many current media facades for building-scale interactive installation environments lies in the dearth of quality creative content and unresponsiveness in terms of potential human factors, richness of locative situation and contextual interaction (Sauer, 2004). Media facades have evolved from simple 2D visual displays to 3D voxel arrays for depicting static and moving images with a spatial depth dimension (Haeusler, 2009). As a subsequent step in this development, the research investigates a display that reacts to the need for empathetic and responsive urban digital media; integrates multiple modalities; smart energy-saving; and collaborative community engagement. The Polymedia Pixel, which is presented in its research and development in this paper, contributes to the evolution of building-scale interactive installation environments. The paper firstly discusses the attributes of the Polymedia Pixel in order to address the above mentioned weaknesses of public displays. In responding to these necessities, the prototype of the developed Polymedia Pixel with its technology is outlined. The Polymedia Pixel reserach aims to address
  • The results below are discovered through our pilot algorithms. Let us know how we are doing!

    • Barker T, Haeusler H, Maguire F, McDermott J. Politics and Demographic, Questions of Crowd Based Interface and Polling, OZCHI 2009, Melbourne, Australia Barker T, Kokotovich V. Technological change: moving forward together. CDVE2010, Mallorca, Spain.
    • Beilharz, K. and Ferguson, S., "Aesthetic Sonification Toolkit for Real-time Interaction with Data," in Proceedings of the Hawaii International Conference on Arts and Humanities, Hawaii, USA, 2009.
    • Freed, A. and Schmeder, A. "Features and Future of Open Sound Control version 1.1 for NIME," in New Interfaces for Musical Expression (NIME09), Pittsburgh, PA, 2009.
    • Haeusler, M. Hank Media facades - History, Technology, Content, avedition, Ludwigsburg 2009.
    • Haeusler, M. Hank Chromatophoric Architecture, Jovis publisher 2010.
    • Kaltenbrunner, M., Bovermann, T., Bencina, R. and Costanza, E. TUIO: A protocol for table-top tangible user interfaces 6th International Workshop on Gesture in Human-Computer Interaction and Simulation, 2005.
    • Levin, Golan Yellowtail (1998-2000) interactive software system for the gestural creation and performance of real-time abstract animation: http://flong.com/projects/yellowtail/ (accessed September 2009.
    • Philip, R.C., Michael, J., David, et al. "QuickSet: multimodal interaction for distributed applications," in Proceedings of the fifth ACM international conference on Multimedia Seattle, Washington, United States: ACM, 1997.
    • Saffer, D: 2007, Designing for Interaction: Creating Smart Applications and Clever Devices, New Riders.
    • Sauter, Joachim, “Das vierte Format; Die Fassade als mediale Haut der Architektur”, Fleischmann, Monika; Renhard, Ulrike (Eds), Digitale Transformationen. Medienkunst als Schnittstelle von Kunst, Wissenschaft, Wirtschaft und Gesellschaft, (Heidelberg: whois verlags und vertriebsgesellschaft, 2004).
  • No related research data.
  • Discovered through pilot similarity algorithms. Send us your feedback.

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