LOGIN TO YOUR ACCOUNT

Username
Password
Remember Me
Or use your Academic/Social account:

CREATE AN ACCOUNT

Or use your Academic/Social account:

Congratulations!

You have just completed your registration at OpenAire.

Before you can login to the site, you will need to activate your account. An e-mail will be sent to you with the proper instructions.

Important!

Please note that this site is currently undergoing Beta testing.
Any new content you create is not guaranteed to be present to the final version of the site upon release.

Thank you for your patience,
OpenAire Dev Team.

Close This Message

CREATE AN ACCOUNT

Name:
Username:
Password:
Verify Password:
E-mail:
Verify E-mail:
*All Fields Are Required.
Please Verify You Are Human:
fbtwitterlinkedinvimeoflicker grey 14rssslideshare1
McKenzie, Karen (2013)
Publisher: Springer
Languages: English
Types: Article
Subjects: C800

Classified by OpenAIRE into

mesheuropmc: education
The present study compared the impact of face to face teaching with a short online game informed learning activity on health participants' knowledge about, and confidence in, managing aggressive situations. Both forms of teaching resulted in a significant increase in participants' knowledge and confidence. Face to face training led to significantly greater increases in knowledge but was equivalent in terms of confidence. Both forms of teaching were rated positively, but face to face teaching received significantly higher ratings than the online activity. The study suggests that short online game informed learning activities may offer an effective alternative for health professional training where face to face training is not possible. Further research is needed on the longer term impact of both types of training on practice.
  • The results below are discovered through our pilot algorithms. Let us know how we are doing!

    • Brosnan, J. & Healey, O. (2011). A review of behavioral interventions for the treatment of aggression in individuals with developmental disabilities. Research in Developmental Disabilities, 32, 437-446.
    • Burton, J, & Jackson, N. (2003). Work-based learning in primary care. Oxon, Radcliffe: Medical Press Ltd .
    • Clark-Carter, D. (2010). Quantitative Psychological Research (3rd edition). Hove and New York: Psychology Press.
    • de Freitas, S. (2006). Learning in Immersive Worlds. Joint Information Systems Committee, Bristol. http://www.jisc.ac.uk/media/documents/programmes/elearninginnovation/gamingreport_v3.p df (Last accessed 1st August 2012).
  • No related research data.
  • No similar publications.

Share - Bookmark

Cite this article